Tuesday, 15 December 2009

Game Development

 
A recent foray into game development at work (Flash CS4 - AS3) has produced Reindeer Hero. This led to many difficulties with performance, and we had to launch with a slimmed-down version, which wasnt very pleasing.

Writing games with flash seems to be a black art, but I have found it rewarding. So far usefull links have been:

Creating an Optimized AS3 Game Timer Loop

I will return to this code, clean it up with a more solid OO architecture and add all the performance enhancements Jeff Fulton suggests above.
 

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